Posted by No.2Pencil on March 06, 1999 at 13:19:38: In Reply to: Re: NERI IN CYBERSPACE posted by Xanatic on March 05, 1999 at 13:51:10:
: Xanatic
Dear Xanatic,
That's good that you thought about making Neri in 3D Bryce. And since I am the God of 3-D cyberspace, I could see where your first mistake was and why you were finding it diffucult, just from reading the statement you made. So let me give you some pointers that will help you out. Number one, the software Bryce is for making landscapes, not people. In Bryce you make mountains, canyons, ocean, sky, trees, waterfalls, etc. The software called Ray Dream Studio 5 is for making objects like a 3D Homer Simpson or Sailormoon, spaceships, car, chairs...objects that go in the enviroment you created in Bryce. For Example I made a Transparent Dinning Room table with 6 chairs at the table, 6 Plates and 6 dessert plates on the table, for each plate 2 brass forks on the left and a brass knife and spoon on the right, 6 crystal stemed drinking glasses, and 6 folded napkins on every plate, with a glass flower vase in the center of the table, and a chandelier hanging from above. All of that I made with the Ray dream Studio 5 Software because that is the software you use to make objects or abstract things. Then you can bring it into the scene you created in Bryce. The software called Poser has premade human bodys in it that you can then manipulate to make long, skinny, fat, they have premade hair styles you can put on the person (because they come bald). To make a realistic Neri use would make shaders In Raydream from actual photo graphs of Neri. You would be wise to go and save pictures of Neri on to disk because the people who own those sites may decide to get rid of the site. A Shader is like those Decals you would have to put on toys. You know how the "control panel" of your little toy ship would just be a smooth piece of Plastic, so it came with little stickers with a drawing of buttons and controls, and use stick it were it should go on the toy, where the controls would be. Well you can take a photo of Neri's face and wrap it on the head you're making as a start. When I made 3D Anime I made a separate shader for the anime eyes and a shader for the mouth because the jaw was a separate piece from the face and the nose was separate and the ears were separate. Shaders are made in Photoshop and then brought in to Raydream. Photoshop also makes 2D backdrops which is put behind your objects in the 3D cyberspace universe. There are web sites such as 3D cafe which also give pointers and have a gallery of pictures people have submited made using 3D software. The link to 3D cafe is in the follow up to this.
Sincerely,
No.2Pencil